This is really cool, excited to see what you share. What were the "industry recommended" books? And any advice where to start with k-punk, Nick Land, Sadie Plant etc.?
I agree with the thesis that the creator of the world must dream of losing control over it. But we must remember that the next owner of the world may not be so altruistic, and just like that the world will not give back to anyone
This is a great point... how do we incorporate Killers/Achievers, who optimise for personal gain over a world's survivability, in the AW gameplay? Think I might dedicate next post entirely to this question!
This is amazing! and I'd love to read your suggested reading list, like the two books you mentioned!
This is really cool, excited to see what you share. What were the "industry recommended" books? And any advice where to start with k-punk, Nick Land, Sadie Plant etc.?
Thank you! re: books The Art of Game Design, A Theory of Fun, Level Up, Game Balance...
Ghosts of my Life is a good entry book for k-punk imo.
Thanks ser. Have asked a follow up on Discord
I agree with the thesis that the creator of the world must dream of losing control over it. But we must remember that the next owner of the world may not be so altruistic, and just like that the world will not give back to anyone
This is a great point... how do we incorporate Killers/Achievers, who optimise for personal gain over a world's survivability, in the AW gameplay? Think I might dedicate next post entirely to this question!